Tuesday, September 24, 2019

BCS Secaucus New Jersey Top 5 Decklists!`

Hello Buddyfighters!

          With the weekend now over and the most recent Bushiroad Championship Series event taking place in Secaucus, New Jersey, USA we have obtained the decklists of fighters placing from 1st-5th!  The event had 101 players and took place in 6 rounds of swiss.  Below are the images of the decklists from Top 8 that were obtained with 1st being at the top and 5th being at the bottom. 






Prism Dragon [Athora] 1st Place Main Deck [Akihito Yang]
Prism Dragon [Athora] 1st Place Lost Deck [Akihito Yang]
Prism Dragon [Athora] 1st Place Side Deck [Akihito Yang]





Magic Garga FTK 2nd Place Deck [Justin Robinson]





Dimension Dragon 3rd Place Main Deck [Mike Franquet]
Dimension Dragon 3rd Place Lost Deck [Mike Franquet]





Shiden ElectroDeity 4th Place Main Deck [Joseph Grayson]
Shiden ElectroDeity 4th Place Lost Deck [Joseph Grayson]





Link Dragon Order 5th Place Main Deck [Matthew Bernardo]
Link Dragon Order 5th Place Lost Deck [Matthew Bernardo]
Link Dragon Order 5th Place Side Deck [Matthew Bernardo]





Thank you guys for checking us out and hope you enjoyed this news update on the Buddyfight competitive scene!  Be sure to check out the Facebook (@https://www.facebook.com/BuddyFormula) and be sure to stay tuned as we have an upcoming BCS next week and some special updates to come!

P.S. Thank you all so much for getting us past 50,000 views!  We couldn't have come this far without the support of this amazing community and we hope to be able to bring you more news!





Friday, August 30, 2019

BT05 War of Dragods Meta

Hey Buddyfighters!

With the release of Future Card Buddyfight Ace's 5th main set, The Buddyfight Meta has moved on from Dimension dragon dominance.  BT05 has brought upon us amazing decks such as Evil Deity Dragons and a never before seen mechanic known as Double Buddy! Although it is early to determine the Meta, This is what we think are the top picks for this set. Do note that with the release of S-BT02A, Blazing overclash, in the next two weeks, The Buddyfight Meta will face a complete shift. This Meta analysis will be useful if you have an upcoming Regionals before S-BT02A. Without further ado,lets see where the decks stand at the current moment.

Tier 1

Dimension Dragons(DD)- This deck is still one of the most reliable deck in the game with the ability to fully abuse the power of lost world and its overpowered cards. With the addition of cards like D.Zenith, The deck's consistency level has increased by a huge amount. And by calling Vanity End Destroyer, it allows you to add any card of choice from the soul every turn. This ensures that you will have the specific card needed for any situation. Making the entire deck an even greater threat then it used to be.

Evil Demon Dragons- This is a brand new deck introduced in BT05. Their unique concept of reaching their full potential when you are at 1 life makes this a very interesting deck to play. With tools like Black Parsol of Eternal Darkness, Umbrell,  You are able to completely control the game from the early stages. It has many great tools that ensures your survival each turn. The main goal of the deck is to reach 1 life as soon as possible and finish the opponent with their trump card, Belial, Which has a critical of 666 and triple attack. The ability to control the opponent's gauge and cards that allow survival of multiple turns makes this deck a very frightening foe.


Horus - A newly introduced concept in Buddyfight where you can have two Buddy! This changed the way Buddyfight was played. The deck has insane draw power and massive board presence. Similar to Link Dragon Order, This deck creates a field full of cards that cannot be destroyed or returned to hand and will have double or triple attack. Being in Legend world also gives it a added bonus of amazing draw support and anti-meta options which lands this at tier 1.

Tier 2 

Detective Conan - Unfortunately with the errata, This deck has dropped in power and popularity. Loyalty hurts this deck even more now since you are unable to pull of the ftk during your opponent's turn now. The deck is still very viable and performs well, but with the weakness of not having Generic cards and being so vulnerable to Loyalty, This deck has dropped to the tier 2 spot.

Astrodragons - Another classic SDW deck that has been seeing less play due to Dimension Dragons speed of reaching lost world and the inability to deal with Lost world consistently. This deck is still very good and is able to close out games in one turn given the right cards. However, it does have the same problem of being stopped by Loyalty as it heavily relies on monsters to do its damage.

Dragon Garga - There are two versions for this deck. One is multi world Garga and the other being Gboost. Both the decks have amazing field control and huge damage output. Whats stopping them from being tier 1 is Battle Phase enders and rest spells, Which significantly limit what the deck can do. That being said, We are still in the debate of whether it should be a tier 1 or tier 2 deck.

Not Categorized Tier

This Tier are decks that are not popular anymore and can be considered as Rouge decks. These decks wont Significantly affect the meta as much as the ones stated in Tier 1 and 2. This is a free for all Tier.

So that is what we think is the Meta for this set. Tier 1 picks are extremely safe choices for regionals.

*Disclaimer*: These are all personal opinions and/or based on statistics from tournaments.

We hope you enjoyed this post and get a better understanding of where each deck stands.

Keep on Buddyfighting~




Friday, August 2, 2019

Preparing for regionals

Hello Buddyfighters!

With Regional qualifiers right around the corner, We will be providing some useful tips on how one can prepare for their upcoming regional and do well in them! We will do a step by step breakdown on what you have to consider if you are hoping to do well and have fun!


Image result for Bushiroad Championship Series 2019
1. Attend as many locals as possible one or two months before the actual event. This will help you analyse and learn the current meta state of the game and also you can make friends with experienced who will give you some good tips. The key to doing well is to discuss and playtest with others!

2. Pick a Meta deck and practice with the same deck again and again until you have reached a point where you wont do any miss plays. Then you can slowly change one or two cards to cover the weakness of the deck. Players who often switch decks will find them self doing missplays more as they do not know their own deck as compared to players who master one deck. That being said, the deck you master must be a deck that consistently does well in the meta.

3. Knowing your match ups. When it comes to match ups, Certain decks can be very difficult for you to face against. For example, if you are playing a deck that looses to a certain deck in particular, it is advisable to include cards that will help you specifically in that match up and also has a beneficial effect in general. Such an example would be cards like "Loyalty". Another thing to note is that if you are playing one of the best decks in the meta such as Dimension Dragons now, then you should not worry about playing against rogue decks that much compared to meta decks that specifically counter Dimension Dragons. If a certain deck is considered meta, it is likely so because the deck has an edge over other decks. So instead of worrying about a certain rogue match that might beat you, it is more practical to main or side cards against other meta decks that can potentially beat you.

4. Controversial to what people may say, it is better to finalize your deck the night before regionals as that gives you more time to analyse the meta and come up with counter measures. Get a group of trustworthy friends and discuss with them the night before and then finalize your decklist. This has been one our most effective strategy.

5. Do not get paranoid about certain decks that you think might beat you. do not overthink about situations that rarely happen. Every strategy will have a counter to them, it is all about how easy it is for other decks to counter them. Lets say you are playing Gboost Garga based deck. The deck can be stopped easily by Buddyblock. However, you have to consider that not every deck will main deck Buddyblock and even if they do its highly unlikely that they will main more than two copies. So you have to understand that they have to even have it in their hand before they can counter you with it.  So getting paranoid about a certain situation and choosing not play a certain card or deck might end up causing you the tournament.

6. Reach the venue early and have a heavy breakfast and gets lots of sleep the previous night. your body and mind must be at their peak performance for you to do well and not do any missplays.

7. Always remember, This is a game about having fun! Do not be sad if you did not do well. Do not give up and keep on trying until you reach your goal. Never hold grudges and destroy your friendships because of the game. The only thing that matters is that you enjoyed the event together.

That sums up on our tips for preparing for regionals. if you think we missed anything important out do leave a comment!

Keep on Buddyfighting~

Friday, April 12, 2019

Mobile Aerial World?

Hey Buddyfighters! Its been ages since we posted and we are finally back with some interesting content. Recently, With all the overpowered META decks such as Max dragons and Dimension Dragons topping everywhere, Its difficult to find a interesting and non monotonous deck to play with. Do not fret yet Buddyfighters! Japan recently has invented  a new deck that has won a couple of times! Here is a decklist of the new deck.


The deck that has surfaced is Mobile Aerial Team(MAT). However, its not your ordinary build. It uses the BT02 card, Actor Knights the world's extra turn effect to prevent your opponent from getting a turn and ending the game during the extra turn as you are allowed to attack fully on that turn. With the great amount of toolboxing MAT has, its surprisingly easy to get to your combo pieces quickly and consistently.  The deck is deigned in a way that everything works very well together. Each card in the deck has its purpose and together they make the deck a force to be reckoned with.

So whats the game plan for this deck if you loose the dice roll? The original creator ("Kitayama") of this deck runs one holy Wehr Dragon which has the effect of reducing all damage by 5 the next turn if you were to buddycall it. By doing that, you have one extra turn to draw into your second win con, which is lost world. the deck filters and draws so much that the chances of you not drawing into lost world by turn 2 is almost zero. Unfortunalty, English players do not have access to this amazing PR card yet so we have to find some substitutes that give us defensive options.

Overall this may not be the go to deck in this format, but its definitely more fun compared to Dimension Dragons or Max dragons. And with Autumn fest still months away, we have ample time to experiment and have fun with the game.

We hope you guys enjoyed this article about the deck!

Keep on Buddyfighting~

Tuesday, May 1, 2018

"Irregular list" Predictions

Hey Buddyfighters!

Most of you guys would have heard by now that Bushiroad is going to be announcing a "Irregular list" or better known as the restriction list for Buddyfight on the 7th of May 2018. The reason why they have come to such a decision is because some cards are significantly more stronger than others and that makes the state of the game to becomes stale and unhealthy.  In this post, we will be discussing our thoughts on what cards has a chance of being restricted so that the game can become more balanced.

When making such a list, Bushiroad has to not only consider the top tier decks but also whether anything else that is currently not dominating becomes dominating if they put a stop to the current top tier decks. The point of the list is to make almost every deck stand a chance in the meta and not lead to another one or two deck meta again. So today we will be showing you guys a list that affects every relevant deck in the game so that everyone will be able to stand a equal chance.

Lets begin with the most dominating decks in the format.

Chaos:

Restricted to 1 per deck

Image result for launch of the auto deity buddyfight
In order to stop a deck that can consistently set up every game, you have to restrict cards that enable the consistency. Launch the auto deity is a extremely versatile card that lets you search for all of your Geargods which enable the entire deck to work the way it works. People cant simply tech in one of every Geargod like they do now if this card is limited to one. With this card being limited to 1, the chance of a player setting up with Geargod 1000 will be significantly decreased.

Restricted to 1 per deck

Image result for machining sacrificing of the auto deity buddyfight

Machining sacrifice has been one the cards that covers the weakness of chaos. With the chaos drain ability, penetrate was the best way a player can deal damage to the opponent. But a simple machining sacrifice will not only deny that but it will also call out a card that would give massive advantage to the player casting machining sacrifice. Some decks which can beat chaos with penetrate will loose their only chance because of this card. By limiting this card, Chaos will now be more vulnerable to penetrate based decks.

Thunder Empire:

Restricted to 1 per deck

Image result for loud voice buddyfight

Restricting loud voice can be a very debatable topic as it is one of those life saving cards against almost any deck. But the problem with this card is that it makes many decks unplayable. One loud voice will shut down an entire deck's winning strategy while Thunder empire can steam roll over them the next turn. Limiting it to 1 will make sure its not so easy to draw and will make people think twice before casting it if they do draw it. Without loud voice, Thunder empire is forced to run more shields.

Banned from deck

Image result for buddyfight drag uno

Drago-Uno is card that should have never been made. There almost no way around it unless your deck has the ability to win during the opponent's turn such as prism dragons. It not only prevents you from loosing the game, it gives you a fresh 6 cards that can swing the entire game to your favour. There are times when players simply cast this because of a bad hand and win the next turn because they drew what they needed. it is a very unfair card that only Thunder empire has and such a card is very unhealthy for the game.

World loop:

banned from deck

Image result for professor menjo

Professor Menjo is card that everyone is expecting to get either banned or errata. This single card has made countless loop decks possible. A very unhealthy card for the game as loops that requires no interaction from the opponent should never be allowed to exist. Even limiting this card to 1 will not completely stop the loops. The loop decks does not require any other form of limitation except Menjo being completely removed from the game.

Hero Swords deck:

Limited to 1 per deck

Image result for great spell weiterstadt

This card has to brought down to one so that swords do not become the dominating deck. Swords can be easily beaten down with raw number of attacks as their defensive capabilities are not extremely great. Without this great spell, decks that do high amounts of attacks in one turn stands a high chance against this deck. The reason for this restriction is so that Swords do not becomes the next dominating deck.

Prism dragons:

Limited to 1 per deck

Image result for asterism effectImage result for gemologist buddyfight

Astersim effect has the same reason as Drago-uno. It makes the opponent skip their entire turn and make some decks waste their entire winning strategy. One asterism effect will put the player in a huge advantage due to various effects that triggers during the opponent's turn. Also, Asterism effect is a searchable card with Sheldre and that makes it even easier to draw.

Gemeologist is a consistency card and limiting it will force players to run more copies of the desired Athoras. bringing down the consistency of a deck is the best way to balance it. With these two restrictions, Other decks will have a good chance of beating Prisms.


That is all for our predictions. we feel that limiting the above cards would balance the game and allow many other decks to surface and make the game much more fun and interactive. Players would no longer be in a position where they are unable to do anything against a top tier deck because of how over powered and consistent they are. Do leave your thoughts and comment down your predictions as well!

Disclaimer: This list is based on our team's personal opinions.

Signing off, Avengingknight~

Friday, April 27, 2018

Zetta's new revolution

Hello Buddyfighters! We are back after a hiatus and today we are bring you an article on the Zetta/Abygale deck that has been doing surprisingly well in Japan!

Lets start by analyzing what made the deck grab the attention of players! The latest set has brought upon us a new and improved Abygale impact monster known as Abygale"Armed Howl bringer".
X2-BT01-0017
[Call Cost] [Destroy one or more 《Black Dragon》 on your field & Pay 3 gauge]
When this card enters the field during the final phase, you may put one 《Black Dragon》 impact from your drop zone on the bottom of your deck. If you do, put up to the top nine cards your opponent's deck, and up to three cards from your opponent's gauge into the drop zone, deal 3 damage to your opponent, and you gain 3 life!! 

This new Abygale is what has pushed the deck from being rarely seen to being used by quite a few players. It's insane ability to Deal 3 damage and destroy 3 gauge makes the card extremely deadly when played on the first turn against decks like Chaos which requires gauge to perform their high advantage plays. This card makes your opponent start at 4 life unless they are holding a shield on their first 6 cards. 

The new Zetta build focuses on getting this guy out constantly in order to burn your opponent's life points and control the flow of the game with the gauge steal. Why this works so well in Zetta is because of Zetta's unique ability to call multiple impact monsters making it possible to win on the first turn if the right cards are drawn. 

Below is a sample list on how the new deck should be built. 

2 x Battle Demon of Revenge, Zetta(X-BT03A-UB02)
1 x Armored Battle Demon, Zetta(D-BT04) 
3 x Demonic Battle Demon Zetta(D-CBT)
4 x Abygale, "Armed Howl Bringer"(X2-BT01) 
4 x Abygale, "Unlimited Death Drain"(D-BT02)
2 x Abygale, "Last Death Violence"(D-BT04) 
2 x Abygale, "Vanquishing Death Hole"(D-BT01) 
4 x Fake Replica Weapon, Gemclone(D-SS03)
4 x Gemclone "SD"(X-BT03A-UB02)
2 x Gemclone,"Wall Replica"(D-BT04) 
1 x Gemclone, "Origin Breaker"(D-BT04) 
4 x Armor Talisman: GAUGE AND DRAW(D-BT04) 
4 x Armor Talisman: TWO DRAW(D-SS03)
4 x Armor Talisman: FIND JOKER(D-SS03) 
4 x Hyper Energy(H-BT01) 
4 x Armor Talisman: THREE GAUGE(D-SS03) 
1 x Time Sale(X-BT04A-SS03) 

The above list focuses on getting Black dragons in to the drop zone and calling Howl Bringer as many times as possible. 

We hope you enjoyed this article. This deck is however not a top tier deck, but it has the potential to do very well in the upcoming meta. 

Signing off, Avengingknight~ 

Saturday, March 24, 2018

Bushiroad springfest 2018 Singapore results

Hello Buddyfighters! Today we are bringing you the results of the Singapore Springfest series. A total of 51 teams had a long worn out fight and one team managed to come out on top! Decks that were seen in most teams were Chaos, Thunder empire and the unexpected World Loop which had managed to win every meta deck in the current format by using its special ability to take extra turns constantly and consistently.

Without further ado, here are the winning lists!

Terry Tai's World Loop

Tan Jiaye's Chaos

Kevin's TEF


We hope you enjoyed this article!

Signing off, Avengingknight~