Hello Buddyfighters
Today we are bringing you a controversial article which some may agree and some may not. We felt this issue should be brought to attention so that the future of Buddyfight does not end up being non existent.
Buddyfight is nearly 6 years old today and has been the reason why so many people have become friends with people they would never even imagine meeting in real life. Bushiroad also has a game called Cardfight Vanguard which has been around much longer than Buddyfight and have evidently been shown to have gotten better treatment by Bushiroad compared to Buddyfight. So what made people who play Vanguard or other card games switch to Buddyfight many years ago? Other than obvious reason such as game mechanics and artwork, one of the key reason was the cost of the game. When BT01 was just released, a complete Buddyfight deck with all the essentials would cost no more than $150. This price scale remained untill BT05 and this affordability along with various reasons made people switch over from other games to playing Buddyfight.
Fast forward a few years later. Buddyfight has now become one of the most expensive games that was designed for children. A viable deck now costs over $300 to make. People who quit other games to play Buddyfight are doing the opposite now. So what really caused this to happen?
There are several factors which affected the market of Buddyfight.
1) Introduction of secret packs
2) International trading platforms
3) Number of high rarity cards in a deck
1) Introduction to secret packs:
This was by far one of the biggest mistakes Bushiroad has done and is still doing. The first secret pack introduced was Azi Dahaka which was going at around $90! Buddyfight has never seen anything costing that high before. And the fact that you must have it in order to play the deck made it so that very few people were able to afford the deck. However, this was not the biggest problem as Ein was not a very strong deck during that period. The main problem started when Drum's secret pack was introduced. Fifth Omni was a META deck for a prolonged period of time and the secret packs were roughly $70 USD each and you required 4 of them which already made the core of the deck $280. From an entire deck costing $150, now we have just 20 cards costing $280. The problem did not stop there. Next came Aster secret pack which was another $70-80 USD each and to top it off it was the best deck at that point and it completely ruined people's fun.This was the point where Buddyfight was getting too expensive. Even to this day, secret packs are very expensive for most people and its increasing the cost of the decks significantly.
2) International trading platforms
This was a very very huge problem for this game. The fact that some countries have the privilege of
having abundance of cards and also having high exchange rates with the other countries made the entire market to blow up. Local players are not able to get cards due to these people who choose to sweep every single card from every shop and sell them overseas. We have seen so many friendships being destroyed because of people refusing to sell their cards to local friends as they care more about profiting from the game. Overseas buyers also pay much higher price and this has caused local markets to go haywire. Nobody would sell a card to local player for what its worth locally as they can sell it overseas and make more money out of it. Groups have even gone to the extent of restricting some countries from selling in the group. But all that did nothing as people always have other platforms to sell. This frustration has lead to many people starting to switch card games.
3) Number of high rarity cards in a deck
This is an easily fixable issue. Lets take time dragons for example. They require secret packs and so many RRR in the deck which increases the base cost of the deck significantly. Decks such as Bang Dream have so few RRR in the deck that an entire deck costs around 200 tops. If a deck is going to supported throughout the year, the number of high rarity cards should be reduced so that the over all price of the deck becomes lower.
So what is the biggest reason?
The biggest culprit is the secret packs. They have made the game extremely expensive for players. Some of the secret packs have a pull rate of 4 per case which is ridiculous. Just take a look at Time Dragons. Their secret packs are $50 USD each making just that $200. Look at lost world. Bushiroad had to make reprint set just so that people will be able to afford them. Each set introduced a new secret pack which was absolutely necessary in the deck. Each of the costed over $40 per pack. This caused people to spend over 500 just on secret packs. Since the packs are not easy to come by, people started to sweep shops and started selling them overseas. This is connected to the international trading platform problem. Before secret packs, we never had this issue. This lead to secret packs being extinct even in the country that has the Bushiroad HQ itself for SEA.
Whats the solution? Bushiroad has to step up and stop making secret packs if they really care about the secondary market. Instead of making secret packs they should make the important card a RRR and the rest a R. That would effectively save around $30-40 per playset decreasing the cost by nearly $120. A game designed for children should not cost this much. You should not have to spend over $500 on a deck to play a game with no real prizes. If Bushiroad's aim is for people to enjoy the game then they should seriously do something about the pricing of the game. We have no idea if this post will even reach anybody but we sincerely hope that something is done. Buddyfight was a game that people loved due to the mechanics and affordability back then. Now its just a platform for people to make money. People are choosing profits over friends and its really sad to see that Buddyfight has come down to this.
signing off
Avengingknight~
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ReplyDeleteone way of solving this would be go down the konami route
ReplyDeletestop producing low rarity cards with foiling ( C, U, R ) that would lower over all production cost which in turn can lower over all product cost
with secret packs the fact of making it so it was one per box was great meaning they were more accessible but often the high requirement makes getting them the cost of a box or more depending where has them in stock
instead of removing the secret pack entirely take a different look at secret and say remove all the random foils like my first point and just have a pack of random cards with the RRR foiling
just a couple thoughts :)
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