Tuesday, May 30, 2017

Malaysia Spring Circuit results

The Malaysian Spring Circuit has just ended and  Thunder Empire deck has emerged victorious for the first time. Piloted by the Dragon World Enthusiast, Yuan Qi They managed to clench the first place with his deck. Below are the top 3 decklists. Below is the top 8 breakdown(Credits to Bushiroad for the picture)

Image may contain: text














Here are the top 3 decks for you guys to see!

Gary's 3rd place deck

Andrew Conan's 2nd place deck
Yuan Qi's First place deck


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Signing off, Avengingknight~
                                     


Monday, May 8, 2017

2017 Philippines Spring Circuit results

The Philippines Spring Circuit has just ended on 7th May and the tournament was won by yet another Oni Assassins. The archetype with their unique "Ambush" ability has proven to be strong enough to win multiple Spring Circuits around the world.  Even though decks such as Thunder Empire and Prism Dragons made it far, Oni Assassins were able to overcome the odds and reign supreme. Below are the top 8 breakdown and top 3 decklists.




Vishal's 1st place deck


Andrew's 2nd place deck


Ishmael's 3rd place deck





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Signing out, Avengingknight~

Monday, May 1, 2017

Indonesia 2017 Spring Fest Results


An excitement filled weekend had just passed with the conclusion of the 2017 Indonesian Spring Fest. Hailing from Singapore, Paddy Ang was able to emerge victorious with the newly released Oni Assasin deck. With the release of X-BT01, The dark lord's rebirth, The top 8 were filled with diversity. Oni Assasin with their overwhelming hand, field advantage and control cards were able to steamroll through decks like Duel Jaegar, Zodiacs and even Prism Dragons. Below shows the top 8 break down and the top 2 decklists.



Below are the top 3 decks. BuddyFormula would like to thank the players for providing the lists.

Paddy's 1st place deck

Card Protagonist's 2nd place deck
Yuvento's 3rd place deck

               

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Signing off, Avengingknight~

Monday, April 17, 2017

Futurecard Buddyfight Singapore Spring Circuit results

It was a fun filled weekend for many with the Singapore Spring Circuit being held on Sunday, 16th April 2017. an estimate of 150 participants took part in the tournament and Andrew Phua came out victorious with his 77 card Executioners deck! 6 out of the top 8 were taken by Executioners and the remaining were taken by Dragon Zwei. Even though two Dragon Zwei decks made it top 8, it was not able to stand up against the power of the Executioners!  the top 3 were all dominated by Executioners!  Buddyformula's team has managed to obtain the top 3 winning decklists.

Andrew Phua's winning list 


   
Fabien's runner up list 



Brandon's 2nd runner up list 

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Signing off\Avengingknight~

                                     

Saturday, April 8, 2017

08/04/2017 Rowell shop tournament

Hey buddyfights! Its been a while since our last tournament report. Today we are bringing you the results of Rowell Entertainment's shop tournament. A handful 33 participants had attended this tournament and the top 4 players choose to split the prize. The top 4 were 2 Zodiacs, 1 Tyrant and 1 Executioners. As you can see from the top 8 chart below, Executioners are still going strong with three out of the eight spots being taken by them. Zodiac have made a sudden rise in popularity due to their ability to counter dragon zwei and control most decks with their gravity rest ability. We managed to get the Tyrant decklist that made top 4 for you guys!






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Signing off, Avengingknight~ 









Sunday, March 26, 2017

Curse of Purgatory Jack

Hey Buddyfighters, Its been a while since our last article and so today we decided to do about an interesting new deck that was born from the all new Climax booster. The deck revolves around the card Purgatory Knights, Jackknife Dragon.

card

Purgatory Jack's effect fits the theme of the Purgatory Knights where you get to destroy one monster on your opponent's field each turn by destroying one of your own monsters. By controlling your opponent's field as well as gaining advantage from cards that you destroy will prove this deck's worth as a worthy contender in the Meta. The main star of this deck is Purgatory Jack and your main focus should be to get him out on your first turn so that you can start controlling the board with his effect. There are a few cards that complement Jack as well. Firstly we have the infamous Inferno Armour Dragon.

card

This card was one of the most feared card back then as it was able to clear two monsters and give you massive advantage. How this card works in this deck is you call him first and get a free destruction using his on call ability. Then you place Jack on top of him and you gain three souls in total. Jack's ability says that you have to destroy a monster on the field. Which means you can destroy Jack himself and use his soul guard to remain on the field while you destroy your opponent's card.

The next card you run is the base form of jack.

Jackknife Dragon

A staple in most Jack Knife decks as it can tutor for any Jack Knife monster you need. It allows your first turn Purgatory Jack plays to be pulled off consistently. If you have this and a Purgatory Jack in your hand, you can use the base Jack's ability to call out Jack Knife Burn Energy which gives you two free gauge and one more soul for Purgatory Jack.

Bloody Chainsaw Dragon

A card that many did not even know existed. Bloody Chainsaw Dragon complements Purgatory Jack's ability very well as you get a free draw when you destroy it. Unlike the Purgatory Knights from Darkness Dragon world, Bloody Chainsaw has two criticals which helps you deal more damage. Combine this with the Drago-Bond spell and you will be gaining two life while drawing one and also have him remain on the field to activate Jack's ability during your opponent's turn.

The defensive spells we play are you basic eight shields from Dragon world(Blue and Green) and Jackknife History which is a Dragoenergy exclusive for jackknife. It gives you additional 4000 power instead of the usual 3000. Its also has a secondary ability where you can put this card into the soul of a Jackknife monster. This allows you to use Jacks destruction ability one more time.

Jackknife History

One of the most powerful card in the deck is Double loss.

Double Loss

The way this card works allows you to cast it after you have resolved Jackknife's ability. So you get to destroy one of your own card and then destroy your opponent's monster and then cast this card immediately. By doing so you are able to clear the entire board forcing your opponent to end his turn of do a single attack with his weapon. This combo is especially deadly against the well know Meta decks that utilize alot of size 3 monsters with souls.

For the weapons we play Fifth Omni Dragon Fist, Roaring Fire.

Fifth Omni Dragon Fist, Roaring Flame

Jackknife has an amazing 6000 def and this card boosts it to 7000 which is the magic number in the meta for most decks. The weapon of choice is really upto what the player prefers. Roaring Fire is a great card if you cant decide on what to play.

To wrap up this article, these are some other cards that you can consider to add in to your deck

Mera Blade Dragon   Flarefang Dragon   Jackknife,

The two SD cards makes sure that you have a steady flow of gauge and hand cards so that you can constantly put pressure on the board with Jack. The Jackknife Drum is a very good finisher for the deck. Once your Purgatory Jack runs out of soul you can simply put this card on top of him and push for game. By the time you call this card, your opponent should have lost alot of field presence and hand advantage due to Purgatory Jack.


That will be the end of this article. We hope you found this to be interesting compared to other Meta decks, This is a very budget friendly deck as most of the foil cards are only double rares. If you would like to see a decklist of this deck then please pm us on our Facebook page or comment down below.

As always, Keep on Buddyfighting!

Signing off, AvengingKnight~

Thursday, March 16, 2017

Bal and his evolution, Balle Soleil! (Post D-CBT01)

Buddyfight Triple D is finally coming to an end and I would like to take this opportunity to showcase my personal opinion on how "Sun Dragon" should look like after D Climax Booster: Dragon Fighters.

"Sun Dragon" holds the title for being the most aggressive deck in "Dragon World", having the potential to deal insane amount of damage in a turn as well as having great monster/card destruction ability.

With constant support for a whole season of Triple D, it's no surprise that "Sun Dragon" has many variants. Namely the most common one these days are "Size 3 Sun Dragon" and "Size 2 Dragon Force-based Sun Dragon".

Without further ado, lets get to my approach of the deck.


Flag: Dragon World
Buddy: Flarefang Dragon

Size 3
x3 Super Sun Dragon, Balle Soleil

Size 2
x4 Shining Sun Dragon, Bal Dragon

Size 1
x4 Flarefang Dragon (Buddy)
x3 Lightkeeper Dragon
x3 Awaken! Bal Dragon
x2 Lavapick Dragon

Size 0
x3 Mera Blade Dragon "SD"

Spell
x3 Sky Dragon Divinity
x3 Dragon Spell, Hiding Bomber
x3 Bal Rescue
x3 Fire Dragon Shield
x4 Sun Dragon Shield
x4 Blue Dragon Shield

Item
x4 Dragon Twin Sword, Bal Saber
x3 Dragon Force, "Style of Impact"

Impact
x3 Bal Dragon, "Bal Weapon Combination!"

Lets start off with the main stars of the deck,
Super Sun Dragon, Balle SoleilImage result for shining sun dragon, bal dragonBal Dragon,

"Shining Sun Dragon, Bal Dragon" is a great card. This card is the most OP form of Bal so far. With 1 gauge, you get a monster with 8000 2 critical, Penetrate and Soulguard. Furthermore you get to get a free gauge at the beginning of your final phase so you're basically calling this amazing card for free. A must at 4 copies, works in all scenario in the game.

"Super Sun Dragon, Balle Soleil" is arguably one of the best size 3 in the game with the ability of monster destruction and damage reduction. On top of that it can swing for 3 damage with Double Attack on its own by paying only 2 gauge and a monster on field as the cost. Sadly I'm only able to run 3 due to the cost of needing a monster on field. Having this card to clog in your hand doesn't feel good.

Up next, "Bal Dragon, "Bal Weapon Combination!"" is the probably the cheapest "Dragon World" impacts that deals the most Penetrate damage. The downfalls of this card are: you need an item to combo with, the damage of this card can be reduced and the attack can be nullified. So with all those downfalls, it's better to plan out your attacks properly during your attack phase. Playing 3 copies only, 4 copies would be too cloggy to handle.

Up next, the monsters that make the deck more consistent,
Flarefang DragonImage result for lightkeeper dragon\Awaken! Bal DragonLava Pick DragonMera Blade Dragon

"Flarefang Dragon"
Almost 0 cost charge and draw always good and best buddy material out of the rest. Must at 4 copies, just too good to say no.

"Awaken! Bal Dragon"
Best drop zone tutor for "Sun Dragon" items. On top of it, having "Bal Dragon" in the name makes this card very efficient for your "Dragon Force" to fulfill the "Release Condition". Once you are at 6 life or lower, call this, use its ability to add "Dragon Force" and go crazy. Only at 3 copies, too many and you will find yourself not having enough item in your drop zone to salvage.

"Lightkeeper Dragon"
Best drop zone tutor for non-item "Sun Dragon" cards. It does cost 2 gauge which is quite heavy, so gauge planning is important in this deck. Do take note that you can't add the ones from the 2 gauge you paid since you must have a target first before paying the cost. Sufficient at 3 copies is sufficient, too many and you will find yourself not having the gauge to use the ability.

"Lava Pick Dragon"
Mainly used this card to drop myself down to 6 life to fulfill my "Release Condition" for "Dragon Force", and it provides a cheap monster destruction. It can become a Size 0 if i have a Size 3 "Sun Dragon" on my field too. Playing 2 copies only, you don't really need this card at all the times.

"Mera Blade Dragon "SD""
It grants you free gauge and life, pretty sick when played with "Balle Soleil" and helps in your gauge management. Playing 3 copies is enough for the sake of consistency and to make space for other cards.

Spells that I run at 4 each,

Blue Dragon ShieldSun Dragon Shield

Probably two of the best "Shields" in the game. 4 copies each, great damage prevention, great monster protection, fantastic value from the card, nothing much to say here.

Spells that I run at 3 each,

Fire Dragon ShieldSky Dragon DivinityDragon Spell, Hiding BomberBal Rescue

"Fire Dragon Shield" might seem weird, but this card works fantastic in the deck. Self mill 3 helps with all the tutor in this deck which are all drop zone based and it helps against some deck that does attacks that cannot be nullified.

"Sky Dragon Divinity" might contradict my above statement with "Fire Dragon Shield" due to the restriction from "Sky Dragon Divinity".But the main use of "Sky Dragon Divinity" is to get early draw for its setup in the mid-late game. Plus you can send back non-"Sun Dragon" or duplicates in the drop zone back to the deck instead. This way it will not conflict with your tutors.

"Dragon Spell, Hiding Bomber" is one of the best cards to answer threats in today's meta and you can always bounce back your own monster for extra value.

"Bal Rescue" is a 2 in 1 spell, able to be either another drop zone tutor for "Sun Dragon" monster as long as you have "Bal Dragon" on the field or a 2 gauge charger. Very flexible and suitable for this deck

Items of the deck,
Dragon Twin Sword, Bal SaberImage result for dragon force style of impact buddyfight

"Dragon Twin Sword, Bal Saber" is one of the best items "Sun Dragon" has to offer since it has the potential to deal 4 damage. This card also combos well with "Bal Dragon, "Bal Weapon Combination!"" by simply not activating its ability during attack phase and keeping it for "Bal Dragon, "Bal Weapon Combination!"" in the final phase to deal extra damage. Played at 4 copies, great item with no equip restriction.

"Dragon Force, "Style of Impact" is one of the best items in "Dragon World". This card is quite insane, being able to deal 7 damage just by having it on field. Plus, this is the only "Dragon Force" that has the "Release Condition" of having "Balle Soleil" on the field too. Sufficient at 3 copies as you have tutor for this in the deck and you only need to get 1 to your hand.

That's all for my "Sun Dragon" deck Post D-CBT01, if you have any question or request for deck list, simply contact us via our FB page.

Thanks for taking your time to read this long post! Hope I get positive feedback from you guys soon, until next time 😄😄

by
Yuan Qi, They (16/03/2017)